The association said at a conference previously today it would host professional and varsity level competitions, Vietnam Esports Champion (VEC) and University Esport Championship (UEC), starting this year.

VEC is designed with the function of recruiting Vietnamese representatives to complete in international arenas. Teams will have to register online at the tournament’s main site and complete in city and provincial qualifiers before heading to regional and national occasions. UEC will be open to semi-professional gamers.

VIRESA has yet to choose which and how lots of games to include per league, however is considering 10 disciplines, including one PlayStation, four computer system and five mobile video games.

These are: League of Legends: Wild Rift, Mobile Legends: Bang Bang, PlayerUnknown’s Battlegrounds Mobile, Arena of Valor, Free Fire, League of Legends, Crossfire, Dota 2, Pro Development Soccer and FIFA Online 4.

VIRESA further prepares to debut an annual white book consisting of statistics, general efficiency information and related material on local esports teams and the industry itself. It will also supply updates on the current global trends, consisting of a perspective on esports economy, and its digital improvement.

The publication will be developed to help individuals and organizations operate in an efficient way and promote the development of an expert esports environment in Vietnam.

Dang Thai Kid, board member of the VIRESA executive committee, stated the Vietnamese version of the white book would be formally released on Feb. 1 on the association’s site, while the English variation will be released at the end of February.

Vietnam has called esports as one of 40 disciplines of the 31th SEA Games, set up to be held from Nov. 21 to Dec. 2 in Hanoi.

The nation had the highest number of adult gamers worldwide in 2020. Ninety 4 percent of individuals stated they gamed at least occasionally while nearly 20 percent said they were regular players, according to a survey launched by German information portal Statista late last year.

In a various report, Statista projected online game earnings in the nation last year to top $10.1 million, up 16 percent from 2019.