After releasing Half-Life: Alyx, fans had one question: will Valve start shipping games once again? According to co-founder Gabe Newell, the response is definitely.

Valve has been through a huge 2020. That’s especially real for Gabe Newell, who has actually been stuck in New Zealand given that mid-March thanks to the coronavirus pandemic. Newell’s simply been approved residency in principle, and he’s continuing down the citizenship path for the foreseeable future.

However among the larger structural modifications in Valve is the cravings for brand-new games. Not shipping them on Steam, however delivering their own games. The Half-Life: Alyx experience– which altered Valve’s no-management work approach and created a lot of cultural shifts within the company– has gotten Valve designers thrilled to work and launch new tasks, something Valve has actually kept away from for years.

” We certainly have video games in development that we’re going to be revealing– it’s enjoyable to ship games,” Newell informed TVNZ.

The press reporter attempted to press Newell on new tasks, and while Newell wouldn’t validate any particular tasks, he stated Alyx had an obvious impact on the company.

” Alyx was terrific– to be back doing single-player games, that created a great deal of momentum within the business to do more of that,” he said.

When it comes to the possibility of Half-Life 3, Website 3, and superstitious notions around the number 3?

” The nice thing is, by not addressing those concerns, I prevent the community coming up with brand-new, equally-difficult-to-answer questions,” Newell stated.

Still, it’s not too hard to ponder what the business might be dealing with. A great deal of work has been done on the Source 2 engine, with Dota: Underlords and Half-Life: Alyx both making direct usage of it. Dota 2 was the first video game ported from the initial Source engine, and there have been suspicions for at least two years that Counter-Strike: Global Offensive will ultimately get a Source 2 port.

CS: GO appears the most logical, especially with the game’s 10th anniversary showing up next year. It ‘d also be more rational than Valve really releasing a brand-new version of Counter-Strike, offered CS: GO’s massive appeal. (The video game’s average regular monthly player count has actually grown by almost 400,000 from April 2019 to now, frequently striking over 1 million peak concurrent players since the coronavirus pandemic started.).

But it’s liable that other tasks without any relationship to Valve’s existing IP will remain in the works too. Valve famously purchased studio Campo Santo, the makers of Firewatch, when they were working on In the Valley of the Gods. That project has actually given that been cancelled, however the development skill still exists within the business. And having helped deliver Half-Life: Alyx, it’s hard to think of those developers wouldn’t desire to continue bending their storytelling muscles in another method.

I would not anticipate any announcements until later on in the year, nevertheless. As held true with Artifact, Valve typically likes to make its waves when The International is on. Offered the velocity of the COVID vaccine and the ongoing security of Valve’s co-founder (and his growing faith) in New Zealand, we understand there’s at least one country that could manage a Dota 2 bubble no problem.