The computer game market saw considerable growth in 2020 as an outcome of the worldwide COVID-19 pandemic, and that development was reflected in an enormous uptick in video gaming discussion on Twitter. The social networks platform has reported a boost in gaming-related tweets of 75% year-over-year. Furthermore, Twitter saw a 49% increase in distinct authors going over video gaming.

While the video gaming classification covers all video games and represents considerably more content than esports specifically, Twitter did highlight several stats associated with esports.

The team most-tweeted-about was FaZe Clan, which continues to see returns from its technique of blurring the lines in between esports and entertainment. In second location was G2 Esports, likely increased to that position by the truth that the entire Western esports world put its hopes in G2 to carry out at the 2020 League of Legends World Champion. This was among the main esports stories throughout the year.

Twitter likewise reported the most gone over esports occasions of the year, with Worlds 2020 unsurprisingly being available in at No. 1. Nevertheless, 2nd and 3rd location are something of a surprise. Without any Counter-Strike: Global Offensive Majors or Dota 2 The International, the first-ever Call of Duty League Championship and the Overwatch League Grand Finals completed in 4th and fifth place. In their stead, battling game competition EVO Japan and the final match of Brazil’s CBLoL Split 2 took home 2nd and third location, respectively.

Japan was ranked as the top nation in gaming tweet volume, most likely adding to the positioning of EVO Japan. Brazil’s esports market has also been on the increase, and its Split 2 finals pitted 2 of the region’s most popular esports organizations, INTZ and discomfort Gaming against one another with a trip to Worlds 2020 on the line.