SINGTEL has partnered Riot Games Southeast Asia to use its post-paid mobile clients zero-rated video gaming packages special to the latter’s new 5v5 mobile multiplayer online fight arena (MOBA), League of Legends: Wild Rift (Wild Rift).

In a joint press declaration on Monday, Singtel and Riot Games said the brand-new zero-rated video gaming packages are the world’s first.

Singtel 5G clients consisting of those with XO Plus strategies will receive a complimentary three-month subscription of either the brand-new RiotGO or RiotGO+ packages – whereas all other Singtel post-paid mobile clients are entitled to a complimentary one-month membership to a package of their choice.

RiotGO comes at the usual rate of S$ 7.90 each month, and provides S$ 25 worth of in-game content for Wild Rift consisting of champs available on a turning month-to-month basis, as well as cosmetic functions such as icons and emotes.

For the normal rate of S$ 12.90 each month, the RiotGO+ membership includes S$ 40 worth of in-game material and an additional one gigabyte (GB) each month of mobile information.

As part of its launch for the zero-rated packages, the telco is providing RiotGO and RiotGO+ at the particular marketing prices of S$ 6.90 and S$ 9.90 a month for those who subscribe from now until March 31, 2021.

Wild Rift released regionally on Google Play and App Shop in October 2020. The MOBA has actually topped App Store and Google Play video game charts in Singapore along with every other market that it was launched in within the first week of its beta launch, said Singtel and Riot Games in their joint statement.

“Mobile video gaming has risen in popularity in the previous year as more individuals relied on them for enjoyable and home entertainment throughout the pandemic. Seventy-six per cent of our customers play video games on their mobile phones and we’re delighted to elevate their gaming experience with Singtel 5G and our tactical partnership with Riot Games,” commented Gan Siok Hoon, Singtel’s managing director of mobile marketing and sales.

Speaking at a virtual interview hosted by Singtel and Riot Games on Monday early morning, Ms Gan reckons some two million Singtel clients will be able to “get a taste of RiotGO experience”.

This is further improved for those on the telco’s high-speed 5G network, which she approximates to cut video gaming latency by half to 20 milliseconds (ms) from the routine 40 ms for mobile gamers on the 4G network.

According to Ms Gan, consumers who play mobile video games for 2 to 3 hours daily are likely to take in about 150-300 megabytes each day. They are for this reason able to save up on to 10 GB of mobile data based on the unrestricted data-free gameplay used by a RiotGO membership strategy, she stated.

“The next frontier we are checking out is cloud gaming, to bring the entire gaming experience even nearer to customers’ gadgets and considerably cut brief lag time,” stated Ms Gan. She included that Singtel just recently finished a trial with a global cloud video gaming company and wants to announce details really soon.

“This amazing offering testifies to our dedication to continuously provide amazing, ingenious, and fulfilling experiences to our players. Not forgetting with Singtel 5G, gamers can anticipate an off-the-charts mobile video gaming experience when they play Wild Rift, be it at house or on-the-go,” stated Justin Hulog, Riot Games basic manager for South-east Asia, Taiwan, Hong Kong and Macau.

During the media conference, Mr Hulog also said the next roll-out of RiotGO gaming bundles could possibly take place on the network of “another Singtel associate”.