Things definitely are starting to search for the eSports industry as far as the scope of offline occasions goes, but their practicality and efficacy in times of corona are yet to be determined.

Despite the worldwide pandemic, year 2020 saw a growth in online video gaming and eSports due to the fact that of the latter’s fundamental advantage of having the ability to operate through the internet. Fans and players alike have the ability to participate from the convenience of their houses.

Within this market, among the most cash-rich eSports has actually been Dota 2. Just recently, the very first offline event for Dota 2 was revealed. The Singapore Major is all set to happen in between 27 March and 4 April 2021. This event will include a prize swimming pool of $500,000, of which the winning team will receive $200,000. This is the very first offline Dota 2 tournament because March 2020. The last offline event for Dota 2 was the Los Angeles Major that was postponed midway due to the pandemic.

The decision to hold the tournament in the middle of the COVID scenario is sure to raise a few eyebrows. The major things that need to be thought about are, how prepared are we to have a tournament today? How will the success/failure of this tournament impact eSports as a whole?

The first concern is challenging, and the very best option would be to borrow a leaf from traditional sports. Routine sports and eSports share resemblances in terms of hosting the events. As of today, most popular sports have actually resumed action with steps to guarantee the events do not help the spread of the infection. A few of the most common measures include spectator-free occasions and establishing a bio-bubble for people involved with the event.

The other big issue with hosting offline events is the requirement to work around travel policies. Taking an example of just Dota 2 and the Dota Pro Circuit (DPC), there were occurrences of casters and analysts who were needed to travel for work being unable to go into some European countries and for this reason being required to fly back and work from their houses instead.

How the occasion works around these two significant concern factors is hard to say. While it is possible to take safety steps to inhibit the spread of COVID-19, the concern associated to travel limitations is the larger issue. There may be incidents related to professional athletes or casters who are unable to make it to the occasion and it stays to be seen how the incidents will be handled.

How the decision to hold the Singapore Major as an offline occasion will impact eSports is harder to respond to. There are lots of unknowns, and as such, it is hard to forecast the effects on the industry. What is specific though is that the Singapore Major will be followed closely and will serve as a test for other eSports events that are planned later in the year. The organisation behind the Singapore Major, PGL, are likewise preparing to host their very first Counter-Strike: Global Offensive (CS: GO) competition in two years. This CS: GO event is prepared towards the end of 2021 (23 October to 7 November) and will include an enormous $2 million prize pool.

Some of the huge events that are anticipated for 2021 consist of Dota 2’s The Global 10 (which was delayed forever due to pandemic), League of Legend World Championships, ESL Pro Trip 2020/21 StarCraft II and EVO Champions 2021. Things definitely are beginning to look up for the eSports industry as far as the scope of offline occasions goes, but their viability and efficacy in times of corona are yet to be ascertained.