ScreaM: ‘I want shooting mattered a bit more in VALORANT’|Dot Esports
Professional VALORANT gamer ScreaM revealed his sensations about the game today and said he wants the shooting mechanics mattered more.
ScreaM believes the sluggish motion, tagging, and goal punch are “insane” and “makes the video game so simple for everyone.” He discussed that a couple of changes would make VALORANT ideal and raise the skill ceiling.
ScreaM was an accomplished CS: GO gamer prior to he retired to concentrate on VALORANT last fall. His years of CS experience were perfect for the brand-new video game, however they likewise gave him insight into where VALORANT can be improved.
CS: GO is known for its unforgiving nature and high ability ceiling, which just allows the best players to make it to the top. The CS: GO gun mechanics are also harder to master since each weapon is hard to manage.
VALORANT likewise introduced abilities that significantly change the way players approach circumstances. These capabilities can negate raw ability and enable less-skilled gamers to stand out if they know how to use an agent properly.
VALORANT is considered much easier for the majority of CS veterans and numerous think the ability ceiling is much higher in the new title. However ScreaM believes that not all hope is lost which the game can be slightly altered to make it harder and well balanced.
It’s uncertain if Riot Games plans to adjust VALORANT or strategies to keep the core mechanics the same. Riot has actually made several modifications given that the game was released, so it’s possible that fans might see significant modifications in the future.