Riot detailed the major reasons that lots of traditional items were gotten rid of.

In an “Ask Riot” article earlier today, a number of League of Legends designers discussed the believed process behind eliminating particular items from the game, consisting of Rod of Ages and Statikk Shiv, to name a few.

” While we try to prevent eliminating items that gamers like, sometimes they violate certain principles which require them to be either eliminated or reworked,” stated Matt “Phroxzon” Leung-Harrison, a game designer on the Summoners Rift team at Riot Games.

Whens it comes to a number of the items that were gotten rid of heading into this newest season, they might have been removed since of their “overlapping functions with other products” or since of the reality that “they were near-mandatory very first purchases for certain champions.”

An item like Rod of Ages, for example, was removed from the video game due to the fact that it was an obligatory very first purchase for champions like Anivia, Twisted Fate, and more. Riot actually tried its best to turn Rod of Ages into a Mythic item heading into the preseason however wound up finding that the item was “a mandatory purchase for champs that wanted to scale.” In the end, the Mythic version of Rod of Ages developed into Riftmaker.

Another removed item, Statikk Shiv, was axed from the video game because it had a lot of overlapping qualities and uses with Runaan’s Typhoon.

Riot also said that “complete satisfaction and option” were 2 of the driving principles behind a lot of the item changes prior to the 2021 season which the developers “attempt to avoid eliminating items that gamers like.”