With the League of Legends preseason 11 update, which came out with spot 10.23, Riot Games looked for to do away with much of how itemization worked.

The developers brought significant meta shifts to the game by getting rid of existing products and introducing new Mythic sets.

However, the publisher has not openly divulged the reasons for getting rid of items in League of Legends. That altered in the current ‘Ask Riot’ section where Matt “Phroxzon” Leung-Harrison, a League of Legends game designer, opened about the reasons behind the product modifications in season 11.

Phroxzon stated,

” While we attempt to avoid getting rid of items that gamers enjoy, in some cases they breach specific principles which need them to be either eliminated or remodelled.”

Products that breached League of Legends’ competitive health, or products that had overlapping functions, like in the case of Statikk Shiv and Runaan’s Hurricane, were eliminated or remodelled.

Nevertheless, in the Rod of Ages’ case, the factors were various for the League of Legends developers. Phroxzon discussed that,

” Despite being really, very gold efficient, Rod of Ages was just used by a handful of champs due to its stat profile (Anivia, Twisted Fate, Ryze, Singed, and so on). Significantly, it excluded manaless champions like Mordekaiser, Rumble, Akali, and others who ‘d have an interest in a hybrid damage/durability/healing alternative. It was likewise too effective for the champs who wanted it to consider other choices.”

Riot Games wanted to turn Rod of Ages into a League of Legends Mythic Item. However, the developers felt that the item took too long to scale. Gamers may not buy a Mythic that took a substantial amount of time to get relevance.

Hence, Rod of Ages’ Mythic improvement ended up being Riftmaker, which “opened up the healing/durability niche for manaless champions.”

Nevertheless, hungry champs require to depend upon the Mythic Everfrost to opt for a more tanky and sustainable build. However Everfrost is reasonably underpowered now, and the League of Legends developers are planning to give it a much-needed boost in patch 11.4.