Nod to Source 2 ray tracing support found in Artifact’s video game files of all places
Could two little referrals to ray tracing actually signpost RTX assistance for more of Valve’s video games?
A recent upgrade to the digital card game Artifact has some fans hoping that RTX and ray tracing support will be pertaining to Valve’s Source 2 engine, which is most especially used for Dota 2 and Half-Life: Alyx.
A tweet from SteamDB creator Pavel Djundik has turned up 2 recommendations to RTX in a not likely capacity: within Valve’s not-so-popular card video game. While far from concrete evidence of ray tracing support, it’s viewed as a possible nod that something is going on behind the scenes for Artifact, and even the Source 2 engine as a whole.
2 strings have actually been added to the game’s files: RTX and Raytracing shader.
It’s not yet clear what these strings indicate for Artifact and Source, whether anything. But even this alone has actually sufficed to get some expecting a Half-Life: Alyx ray tracing update, being the most recent game to launch on the Source 2 engine. Though that specific VR/RTX combination would certainly make a high-end PC weak at the knees.
Others have a newfound glimmer of expect ultimate Source 2 ports for popular Valve video games, even if there’s still reasonably little proof of such a relocation since today.
CS: GO is the frequently mentioned Source 2 port in the making, but for every rumour mentioning possible engine upgrades there are 2 more claiming the task has been cancelled.
Whatever the case, an RTX upgrade is barely the overhaul that Artifact would likely need to find a brand-new appeal on Steam, so it’s possible that the referrals point to additional machinations at Valve relating to the ‘holy grail’ of rendering tech. Although it’s likewise not unlike referral to a star-crossed function to be provisionally contributed to video game files and pulled without much genuine usage.