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Esports is still a growing medium in the United States and not as popular as it is in China. Still, expert players from Asia are taking their skills to North America in hopes of securing the bag.

It’s no trick, the finest expert League of Legends gamers worldwide mainly reside in Asia, where the still growing type of entertainment is king. On the other hand, in the United States, a nation that usually pounds its chest in the sports supremacy department, the U.S. League of Legends is not on the exact same level as its counterparts in Asia.

So how does one appropriate that issue? Throw money at it, of course. It’s the American way.

In a New york city Times report, writer Kellen Browning shined the spotlight on North America’s practice of tempting away prominent skill from Asia by hanging large money agreements and much better perks, and it’s working, to an extent. One name that sticks out is Hu Shuo-Chieh. The Tawainese super star better understood as SwordArt in the pro-gaming circuit surprised the world when he announced that he was leaving China in November, taking his excellent mouse clicking skills to play League of Legends in the United States.

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A post shared by Swordart蛇蛇 (@tsm_swordart).

His decision to leave China wasn’t tough, thanks to the record-breaking $6 million 2-year deal he signed with U.S. team TSM. The cash isn’t the only thing luring esports super stars from Asia. The more lax and comfortable way of lives in places like Los Angeles are likewise helping to woo them. In Asia, Esports is a lifestyle with gamers doing absolutely nothing but video gaming, sometimes practicing 18 hours a day, which is absolutely ridiculous.

While those mindboggling practice hours result in exceptional players, most pro-gamers are going with a much better work-life experience that they might get in the states so they can not only delight in life however prevent debilitating wrist injuries. South Korean-born League of Legends gamer Kang Jun-hyeok talking to the New york city Times, described the insane grind as “working hard, grinding until you collapse.”.

A number of the League of Legends champion series groups benefit from having a huge purse to play with due to billionaires buying them early even though the sport is not generating the dough. To contend, groups need to pay League of Legends’ designer Riot Games between $10 million to $13 million. While the studio remains mum on just how much it makes from League of Legends, some analysts think the business has made more than $1.8 billion in earnings in 2015 despite not generating a benefit from its Esports league.

Thanks to having a larger checkbook, groups have actually been able to recruit about 40 players from Asia and Europe because 2016. But enticing them over doesn’t quickly equate into a winning formula. Jacob Wolf, a former ESPN reporter, now a writer for Dot Esports, mentions that “There have actually been other players of equivalent stature who have concerned America with comparable intentions who have amounted to absolutely nothing.”.

Wolf also adds that homesickness, difficulty conquering the language barrier, difficulty assimilating, and end up leaving before their agreements are even up.

Honestly, it seems like these United States Esports teams must keep the focus on homegrown skill like TSM Misconception.

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Photo: Getty Images/ Getty.

HHW Gaming: Esports Stars From Asia Flocking To Greener Pastures In North America To Protect The Bag was initially published on hiphopwired.com.

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