Half-Life: Alyx could be simply the start, as Valve validates more single-player video games
It appears like more video games are originating from Valve, after Valve president Gabe Newell verified the company was dealing with a variety of new titles – relatively galvanized by the success of Half-Life: Alyx.
” We absolutely have games in development that we’re going to be announcing,” stated Newell, in an interview with 1 News, including that “it’s enjoyable to ship games.”
As ever, Newell would not be made use of information, dismissing a reported title codenamed ‘Citadel’ that he claimed he ‘d never heard of: “We have a lot of code names – are you describing a code name? I don’t understand what ‘Castle’ is.”
However it appears like the launch of Half-Life: Alyx, a commonly well-known VR video game available to use the Valve Index, in addition to Oculus and HTC headsets, has influenced the developers in brand-new methods – and more single-player titles appear particular.
” Alyx was fantastic – to be back doing single-player games, that created a great deal of momentum within the company to do more of that,” stated Newell.
Half-Life: Alyx was a surprise for fans of the Half-Life series, acting as a spin-off of the beloved sci-fi shooters, which have frustrated and interested many in the lack of a Half-Life 3 to connect its story threads together.
Valve hasn’t appeared to pay too much attention to single-player games in its current history, choosing to concentrate on the multiplayer Dota 2, and even its competitive card game Artifact. After the acquisition of Campo Santo, the designer behind Firewatch, though, it appeared that Valve was restoring an interest in the high-quality single-player storytelling it made its name on.
The Valve Index VR headset has been on the market given that 2019, and regardless of its high cost compared to the likes of the Oculus Mission 2, amassed rave reviews for its high-spec hardware, instinctive Knuckle controllers, and wide field of view – even if the SteamVR interface working on it could use some work.
Even for those keen to attempt out the headset, however, finding stock has actually been tough. Newell looks into this in the interview cited above, claiming that necessary parts for the headset were in incredibly high demand at the start of the Covid-19 pandemic, making more production impossible.
” We really have components that are manufactured in Wuhan and when you’re setting up your manufacturing lines it does not occur to you that you’re suddenly going to depend on this peculiar transistor that’s sitting on one board that you can’t get,” Newell said.
” Everyone wound up encountering the very same issue all at once – you go from, ‘Oh, we remain in excellent shape,’ to, ‘What do you suggest Apple or Microsoft just purchased the next 2 years’ supply of this simply so they could ensure they aren’t going to go out?’
” You went from a scenario where whatever was getting done in the nick of time to individuals purchasing up all the readily available supplies.”
It might be a while up until more individuals can try the satisfaction of the Index, though we make certain Facebook’s Oculus Quest 2 will have the ability to complete the gaps up until then.