Gamers are now able to find coaches, group up with similar players, find proficient groups to scrim and level up team skills; and engage others to gain a leg up on their quests and product hunts.

1. Gamers who were currently investing lots of hours playing games can now handle a coaching position and make by using their knowledge and skills on this platform.

2. Competitive players who contend alone or with a repaired team can now quickly discover others who are open to scrim together.

3. Gamers looking for a more social experience can now find other similar gamers to video game with quickly.

In-app functions for chat, voice call and video stream guarantee our customers get a seamless experience from matching up with other gamers to fulfilling the session on GANK.

With more than 1,000 seller listings posted at launch day for over 20 video game titles consisting of Dota 2, Counter Strike: Global Offensive, Tekken 7 and Street Fighter V, GANK is expected to boost the gaming experience for a varied group of players.

“GANK provides an appealing value proposal to gamers otherwise simply video gaming long hours for enjoyment exclusively – they can now produce income with their abilities and abilities.” says Caine Teo, GANK CEO.

“As a group of players, we are passionate about making the most of avenues of development for gamers. By developing a marketplace for freelance training, we are looking to a world where getting much better at a computer game is no longer an uphill struggle. Discovering gamepals and having peer assistance in video game develops you up and improves your relationships through competition, partnership, mutual assistance, and more.” stated James Sim, GANK CPO.

Interesting improvements in the pipeline include offering trade abilities such as shoutcasting, competition organizing, esports group management on the platform; as well as ending up being a gig publishing platform for esports business to discover talents such as video game testers and influencers.