CrossfireX has been delayed to introduce in 2021, developer Smilegate announced through Twitter just yesterday.

You can see the full announcement from Smilegate simply below. The designer chalks the hold-up up to the difficulties and difficulties presented by the outbreak of COVID-19 previously this year, and the hold-up will allow the developer to “provide the Crossfire experience our console group set out to develop.”

Currently, CrossfireX is set to launch on the Xbox One, Xbox Series X, and Xbox Series S, in addition to PC. From the noises of the statement on Twitter, it would seem as though the advancement team for CrossfireX require a bit more time to ideal the experience on the console side of things.

If you’re not familiar with what CrossfireX actually is, it’s a first-person shooter in the vein of Counter-Strike: Global Offensive, with twitch-based movement offering way to rapid gameplay. Features editor Josh West played the multiplayer element of CrossfireX last year, composing that it was a “a solid, but otherwise unimpressive, old-school first-person shooter at a time where the genre seems like it remains in the midst of a long-overdue evolution.”

Additionally, CrossfireX likewise has project component, established by none aside from Control studio Remedy Entertainment. We’ve seen absolutely nothing of the project for the video game up until now, however it’s interesting to believe that the a storied action designer like Treatment is getting the chance to bend their muscles in the FPS genre.