In back-to-back weekends, CS: GO dominated as the top esport on the channel rankings, but this week ESL’s contest saw a considerable spike in consumption, eclipsing 5M hours seen on the main channel alone.

One other notable standout this week is which generated nearly 2M hours watched on its primary channel. Last summertime the influencer chess competition PogChamps helped fuel a surge in chess appeal on the platform that appears to have actually remained strong through the new year. The 3rd iteration of PogChamps took place this weekend, reaching a peak viewership of over 100K.

Strong viewership from ESL pushed CS: INCREASE into the Leading Five this week, exceeding 22M hours viewed. While much of the Top 10 stays intact week after week, it is worth highlighting the continued existence of Pinnacle Legends.

With 13.59 M hours seen, up nearly 2M from the previous week, the video game highlights a crucial point about video games with an ongoing content cycle– no game is genuinely “dead” up until its developer stops making new material. After a historical launch, Peak Legends fell out of the Leading 10 for a long time, but has had the ability to break through once again by continuing to launch brand-new characters and occasions. These updates give players a reason to go back to the video game for an amount of time, and some of those players will then select to remain part of that neighborhood.

Any video game that has actually fallen out of the general public awareness might return at any point with the ideal mix of new content and influencer interest.